Java Midlet Emulator For Android
Each new software platform, including Android, at the beginning is struggling with a small number of the available applications. This is why Google spent $10 million trying to attract developers to their Android Developer Challenge before G1 phone release. Taking advantage of an opportunity to run large number of existing Java ME applications may determine a significant value for the Android platform. This is also occasion for developers to reduce cost preparing mobile software for a smaller number of platforms at the same time., which is pure Java implementation of Java ME API's in Java SE, seems to be very well suited for the Android. Last few months I've been working extending to be an executable environment to run Java ME applications on that platform.
Here are results of my work with demonstration of popular Java ME game automatically translated to the Android. These are screenshots of running side by side on emulators: Java ME and Android. Works to complete the effort are not finished yet, but I hope a lot of existing Java ME applications can be already transformed to Android. At the moment code is only available in SVN repository. For anyone interested, here is the short manual how to convert yourself: 1.
Check out from SVN repository svn co microemulator -r 1997 2. Build project using cd microemulator mvn 3. Make sure that the following properties in microemu-android/build.xml correctly point to the and jar file 4. Configure properties for game, edit microemu-android/build.xml file (before you have to save 5ud0ku.jar in microemulator folder) 5. Create Android apk package with cd microemu-android ant 6. And finally deploy microemu-android/bin/5ud0ku.apk on emulator or G1 phone. For all of you who don't want to go through this somehow long procedure, here it is already prepared package.
Opera mini pc windows 8. UPDATE svn checkout command now include revision number UPDATE Conversion manual has been updated, it is presented in. Anonymous said. I have just done all of this for an application I created. On the first screen, I have a form, Login, two TextFields, one for username, one for password.
Intent Java MIDlet Manager is a Java emulator that allows you to run programs written in Java for mobile phones on your Pocket PC. Some examples of applications you could run include Opera Mini, Google Maps, Mobile GMaps, and the list doesn’t stop here. Presenti dlya adobe premiere cc download.
This all work wonderfully within sun WTK2.5.2. And 3.0 When turn my application into a.apk and I run my application through the emulator, the name of the form (i.e.
Login) appears at the top followed by: javax.microedition.lcdui.TextField@43399ed8 javax.microedition.lcdui.TextField@4339a188 Is there no support within microemulator for the lcdui API? Or have I made an error along the way and if so, any suggestions would be greatly appreciated!! Thank you so much for you help in advance and P.s. I think microemulator is a great idea!!! Anonymous said. I use android-sdk-windows-1.0_r1 succeed compile Simple Demo and 5ud0ku.
Now Simple Demo run right. But 5ud0ku has mutiple same commands in menu when runing at android.
Today, I complied myself J2ME application mchessgodtry. I got an error 'Launcher [no midlets]' when runing at android. Can you help me?
Note 1, when we use android-sdk-windows-1.0_r1, we should comment line arg value='-JXmx384M' in build.xml. The -J option is not support at android-sdk-windows. Note 2, that above proplems( same command and no midlets) appears at microemulator revision 1997, 1998, 2000. I'm trying to convert the DB Railnavigator from Deutsche Bahn. With the J2SE edition of MicroEmulator, it works. Hi Bartek, I was testing this tool six month ago testing ours j2me apps with incredible results, I was compiling with Android sdk 1.0 rc 1 and everything works ok. Now I am trying to compile with Android sdk 1.5 r3, 1.6 r1, 1.0 r2 in in linux and I always get the same message.
/home/alvaro/Programas/android/microemulator/microemu-android/src/org/microemu/android/device/ui/AndroidAlertUI.java:27: cannot find symbol [javac] symbol: variable styleable [javac] location: class android.R [javac] TypedArray a = titleView.getContext().obtainStyledAttributes(android.R.styleable.Theme); etc. Can you Help me? Thanks in advance. Hello, bartek Thanks for your reply. To answer your question, I am using XMLParser.java in J2ME application.Basically the application reads data from xml file and displays in the form. Ant tool successfully builds and.apk file is generated. But when i run application on emulator, it gives 'The application has stopped unexpectedly.Please try again' Also while building i get warning: Ignoring InnerClasses attribute for an anonymous inner class that doesn't come with an associated EnclosingMethod attribute.
(This class was probably produced by a broken compiler.). I've successfully generated 5ud0ku.apk so I believe my environment is correctly configured. I've converted my j2me app to apk and when I try to run it on android emulator a null pointer exception is thrown. At first I thought that some resource was not found because they were moved to assets folder while on my original application they are at the root on jar. I don't use subdirectories. Looking at the log file it seems that the one of my classes was not found. This class is named Resource.