Horror Tiles Rpg Maker Vx Ace Sprites For Games
Keep in mind that up until the last two years, RPG Maker was primarily a hobbyist tool, commercial games were few and far in between, and about the only two places you could easily house a commercial game on was Aldorlea or Amaranth. Mar 07, 2013 RPG Maker VX Ace Tutorials - How to make a Horror Game!. RPG Maker VX Ace Tutorials - How to make a Horror Game! - Part 4 - Duration: 43:42. TheUnproPro 44,749 views.
I'm beginning work on an RPG Maker VX Ace Horror game. So far all I've done is create some tiles and experiment with mechanics (hence the reason the main character is currently using the default RMVXAce sprite). I made a door sprite to use in door events, but I ran into a strange problem. The sprite is raised a few pixels up than it should be. This is a little difficult to explain so I took some screenshots. As you can see, the sprite is slightly raised up, so you can see some of the black tile behind it at the bottom.
The sprite should start from the base of the wall but for some reason it doesn't. Here is the Character Set I used: (The third row of my door sprite is not used, I just put it there to see if it had any effect on the issue) The weird thing is, the error only occurs when I add my sprite into the Character Set. The normal!Doors3 file works fine, but as soon as I replace one of the doors with my door, the issue occurs. Any help would be greatly appreciated! First off, I see a problem with how you've designed your door. Ideally, looking at the rest of the door characters, it's supposed to be a 3-step animation so your character sheet looks pretty weird. I'd recommend re-checking the exact size of your image.
Each door animation should fit into a 32x64 (width x length) frame so it's possible that you have a row or two of pixels popping up size problems for you. Also check that you're using the right name for your file. This site provides a neat explanation of custom tileset know-hows.
Skip to Trihan's post (#2).
Ok guys, here's the deal I'm making a horror game with RPG Maker VX Ace and there are things I need help with since I cant script at all. Here are some scenes I need help with 1. There is a crack in the wall of the Entrance Hall.
You need the Hammer and Railroad Spike to break it open just enough so the character can reach inside and grab the key. How do I make this scene happen? I was able to dim the lights so it was darker but I'd like the player to find a flashlight. Not the kind of light that is around the character but infront on them like an actual flashlight. Is there an easy to use script for that?
I tried Khas script but it didnt work 3. I'd like to make a journel. After certain events, like the cracked wall, it will submit an entry automatically saying something like, 'I used the hammer from the kitchen and the spike from the storage and opened that crack in the wall. I reached inside and pulled out the key to the eastern hallway.' I'd like to make it so autorun events never come back without having them need a certain item from that event. What do I do???
I'd like to make jumpscares. 'I want it so when the player enters the kitchen, they'll be a fridge. If they push 'Z' at it, blood will appear and a scream will be heard.'
Is there a way to make one event cover more then one tile? Dungeon lords game editor v1 5678. Like three tiles in a row to cover the hallway? Is there a way to pull this off like Mad Father?
Where creatures roam and if they touch you, you take damage? And with the HP in the corner? I'd like to change the menu so that only status, items and Game End. THANKS ALLOT FOR ANY HELP I may post more problems later. • You can easily do this with events. Create an event that has the crack as event graphic on the first page, which is triggered upon pressing the action button. Make a conditional branch so that, if the player has these specific items/weapons in the inventory, it changes to a second event page that has the opened crack as a graphic.
Now, have that second event page reward you with the key. • really should be what you're looking for. What exactly doesn't work? Did you read the entire thread on these forums?
Perhaps your issue is explained there. • I'm pretty sure I have seen something like this before, but I don't remember where and cannot seem to find it, sorry. I don't quite understand that request. • Make an event that shows a picture/an animation and plays a sound effect. • I'm not quite sure what you mean. • There are quite a lot HUD scripts out there, simply choose one from the.