Borderlands 2 Cracked Lan Fix Cod
Stih pro rodinu na kazahskom yazike 4 strochki 1. I had no luck with friends either. I read so much about what can solve it, opening ports in your router/modem etc. I didnt want to go through all that pain. My friend and I both installed Tunngle. On Tunngle it's simple: - Setup a private game room.
Don't mess with playing on cracked servers. If you want to play with friends, have each download the same version from torrent. From there, create a VPN through Tunngle (easy), and start a new Borderlands game on LAN mode; it's built-in to the game. This works flawlessly on Borderlands 1,2, and pre-sequel.
- You both join the room. - Launch Borderlands 2. - In Network options BOTH set it to LAN (you are already connected through Tunngle). - One loads in his savegame. - Once the game is loaded, the other person tries to find a game through the main menu game searcher.
- He will find only your game as you are both on LAN and he will be able to join. The are a quite a few if not the majority of users on Tunngle that use it to LAN with others that have the pirated version. There are public borderlands 2 groups on Tunngle with 250 people per channel.However, the pirated version is at 1.0.0. As I may assume you also bought the game, you can probably only play with people that have version 1.0.1 (current Steam version).
Dissadvantage: - No randomers can join your game as it's on LAN - All your friends that want to join will also need to have Tunngle. I've checked the Borderlands 2 Forums over at the Gearbox forums, and the best workaround is to open up ports 5 on UDP and turn off uPnP. DMZ wouldn't be a bad idea either. It worked for me:-) Just as an aside, Gearbox posted this Thanks again for the all the information on this folks, it's been extremely useful as we investigate what's causing this. The team believes they may have identified what's causing a majority of the connectivity issues, and are currently in the process of implementing and testing a possible solution. Once it's been thoroughly tested and verified to be working as intended, we'll roll out an update as soon as possible. Please note that this particular solution may not solve all the connectivity issues, as there are likely several different factors at play here including some things that are outside of our control like ISPs and hardware, but we'll continue to investigate and do everything we can.
So hopefully an official fix is on the way:-).